Termina

Termina Episode 1: Scratchy Dogs

Our heroes were ushered into town on one of the biggest holidays of the whole continent, Armistice Day, where thousands of citizens come to meet the dragon lords and pledge their service to them. Their talks with the townsfolk showed a schism between those who see the dragons a blessing and those who see them as an unfair force who has risen to the top. Our group gathered in a colossal structure to see the ceremony take place. After the dragons had prayed to their gods and declared the feast to begin, the odd sound of unseen armor clanking alerted our heroes to danger. Suddenly, several dwarves were crying out against those who pledged themselves to the dragons, and began to set the halls aflame with vials of a flammable alchemical substance. Our group was in hot pursuit of two of the dwarves, killing one and outsmarting the other, but will they be able to survive the continued onslaught of this rebellious strike force?

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Termina Episode 2: Big Things Come in Little Packages

Our heroes continued their frantic search for the dwarven invaders, finding them in the catacombs of the great structure. They were bolstered by goblins, who added their seemingly insurmountable numbers to the fray. The dwarves also displayed their talent for growing in size to that of a giant, truly becoming forces of destruction. Ducking and weaving, our adventurers were able to thwart them at every pass, though they barely escaped with their lives. Along the way they came upon other beings in service to the dragons who exhibited strange powers and features. The group now finds time to rest and lick their wounds, but many questions still remain. What will they unveil next?

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Termina Episode 3: Edict of Wyrms

After defeating the foes that lay before them, our heroes began to unravel more mysteries of their sudden appearance. They found more paintings that they had absconded with, and found a secret door that led into a caved in tunnel that may have originally been their way inside the great arena. They also learned the identity of one of the organizers of the raiding party, Snig the Axe, a renown goblin criminal. They were met once again by direct servants of the dragons, and were invited to the feasting festivities of Armistice Day. Our group had become the talk of the town, earning the respect of many there. Quinn, a local half-elven lad, was particularly interested in the name they had made for themselves, and asked if he could join their adventures. They talked to many of the dragon lords present, learning their intentions of how they want to shape the world, and how they view the other inhabitants of Termina. Who among these creatures will our heroes decide to ally with, if any, and what tasks will they set before them?

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Termina Episode 4: Cheddar Bay Biscuits

Our companions Thuragozz the Damned and Irene had finally come to after their close brush with death. They were healed by the charges of the silver dragon, and were quickly informed that the feast ceremony was still in progress. Our heroes were the main focus of many of the commoners, all of them wondering if they would pledge themselves to a dragon lord. Before the end of the night, Thuragozz and Irene had both sworn themselves to the silver dragon, Locke the gold, and Krakkel the copper. Their new hosts asked them to bring back the infamous Snig the Axe alive. Theren and Del were more than willing to assist their comrades, though Quinn had become notably absent after Irene’s appearance. They decided that night to try and find some leads on the whereabouts of the goblin, but the goblinoid ghetto yielded no answers. Del and Locke ventured to the Grand Arena to see if they could find any traces of Snig’s company to lead themselves to his current whereabouts, but found themselves locked out. Krakkel, Thuragozz, Irene, and Theren took to the slums, but the weather had proven too harsh for most of our group. Theren alone was able to withstand the weather and discover a manhole in which a goblin had sneaked into the sewers. After marking the area, he went to regroup with the others at the arena. What secrets lie ahead in the sewers for our heroes, and what treasures will the dragons choose to impart on their new charges in a week’s time?

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Termina Episode 5: Fingering Her Octopus (Without Consent)

After a long night of determining the location of the goblin hideout in the sewers of the slums, our group finally sought the long rest they deserved. After some of our heroes bought new supplies and took in some local culture, they all reconvened to share the information of what they had all found. It was not long before they all ventured into the sewers with the exception of Toby the wolf, who raised his hackles over having to go in. Our other intrepid adventurers stepped into the awful squalor, carefully navigating through the darkness until finding themselves beyond a pool of the putrid sewer water. Theren made use of his grappling hook to swing himself across, but unfortunately landed on a trap that alerted the goblins to the group’s presence. All others crossed and tried to explore the rooms beyond, finding another trap and some treasure. Now our heroes find themselves locked in combat with the goblin gang. Wounds have been suffered on both sides, but who will come out on top?

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Termina Episode 6: In Which Irene and Locke Say "Blaze It!"

Our fearless adventurers stood undaunted by the goblins they were beset upon, despite suffering their fare share of abuse. Eventually, our heroes whittled their numbers down to a single combatant. Krakkel cleverly decided to try and magically charm the goblin, making him think that they were his allies despite having just slaughtered his former partners in crime. The party had noticed that a goblin wielding a large axe, most likely Snig, had departed at the start of the battle, so Krakkel pressed the goblin she had charmed, Mok, for information (as well as his weapons…and made him wear Toby‘s dog collar to boot). Mok was unsure, but knew of some of Snig’s potential places to flee to. During the discussion, Del had become mysteriously ill with nausea. Theren insisted that it must be the sewers, but Del insisted that it was something else. Locke escorted them both back to his apartments while Thuragozz, Irene, and Gunter stockpiled the loot from the expedition. They reconvened with Krakkel, who convinced Mok to lead the party to the boss above Snig the Axe who was giving the goblins their orders. Mok led them into a hidden alleyway in the goblinoid ghetto which led down a dark cavern. Only Locke was able to see what lay ahead: more duergars, the same dwarves who had caused the attack during Armistice Day just yesterday! Before our heroes could think of a clever way to dissuade them, the dwarves attacked Mok’s apparent captors. Though they have killed one of the duergar, the other one has turned invisible. What will the party do now?

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Termina Episode 7: Law and Order

Though one duergar had evaded our brave heroes by turning himself invisible, Irene was cleverly able to blast him with the use of a burning hands spell, causing him to reveal himself as he was bleeding out. The group considered letting the dwarf live to obtain information from him, but they were quickly met with a request to kill the dwarf from an imp that had been hidden in the shadows beyond. The imp claimed it had a hold on the souls of the duergar and Snig the Axe, and tried to make arrangements to see them all killed in exchange for anything our adventurers’ hearts desired. All refused the devil’s offer, causing it to exit. They restored the duergar to life and questioned the motives of their kind and the goblins they had hired out. The dwarf explained that they were part of an underground resistance, trying to fight off supporters of the dragons and hopefully one day the dragons themselves in an attempt to overturn what they perceived as their tyranny over the land. Our heroes suggested that the dwarves find more peaceful means to gain followers, and as the dwarf exited he warned them to be wary of the treachery of the dragons. The group departed, Locke wishing to find Toby, and Krakkel seeing if Mok could still potentially lead them to Snig’s location. While searching in the marketplace, they ran into Agnes, Locke’s mother. She warned Locke that it appeared that his wolf companion had been taken by guards for processing in the judiciary district, and that on top of that there was a bird with a message for him at the window of his old room. With time passing quickly, Krakkel decided to let Mok the goblin go, rewarding him with a meaty snack for his help. The group set off to look for Toby, and Thuragozz spotted him being lead by warforged guards. The guards explained they were looking for a wolf-like creature who was Snig the Axe’s companion, and that they would have to make their case in court to prove that neither the animal or they were involved in Snig’s crime ring. They were tried before a gold dragon judge and a varied jury, and after Locke was able to prove his druidic bond with his animal companion they were allowed to go free. Most of the group then turned in for the night after the long, hard day, but Locke had other business to attend to. He found the message the bird had brought him was from his druid mentor, asking for help in the forest east of Dracopolis. Locke then decided to investigate the continued illness that was bothering Del by taking her to see the healer Irisvmartivir. The gold dragon’s champion quickly tended to Toby’s wounds, but seemed amiss as to what was wrong with Del. He finally took Locke aside and explained that Del’s sickness was nothing that could be magically cured, for she was with child. Locke explained this much to Del and Theren’s dismay as they turned in for the night. The next morning began with Irene informing Chromiruhell about the news they had learned of the underground rebellion against the dragons. With Snig still at large, our heroes must regroup, but what new strategy will they use to try and bring the goblin to justice?

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Termina Episode 8: Antiques Roadshow

While Irene was informing Chromiruhell about the current status of their investigation, Del, Theren, and Locke decided to meet with the other adventurers to regroup and resupply themselves. Locke had a run-in with his mother, Agnes, who said she was also on the trail of Snig the Axe, though her plans were to assassinate him rather than take him alive. She tried to convince her son to help her take on the job, and Locke tried to persuade her to help him capture the goblin, but in the end they found themselves at odds and in a race to find the wanted criminal. Krakkel, meanwhile, had a run-in with one of the black dragon’s court: the ghoul known as Rotbreath. After the conversation shifted from eating flesh to the on-going investigation, Rotbreath decided to leave, thinking that Krakkel was trying to squeeze her for information to give to Pahladiumhors. After regrouping, our heroes decided to sell off some of the loot they had found. Krakkel was able to determine the hot spots for selling their goods, and she chose to take all of the jewelry to the copper dragon’s district (though not until she had tried a short performance with Mervis wearing the fancy jester’s outfit they had acquired). Irene was able to sell off the armor and weapons they had taken from the goblins to Edward, the father of Quinn. Edward had just said his farewells to his beloved son, and asked Irene to keep an eye out for Quinn and to let him know that there were alternatives to following the code of the green dragon after seeing that Irene herself had worked against that stereotype. Del and Theren found themselves looking for a bag of holding to help them carry their growing bundle of loot, and they happened upon a strange creature in an alleyway of the brass dragon’s district that was offering one at an extremely low price. However, they still didn’t have enough money between them to afford it, so the two took to trying to steal something valuable from the local magic peddlers. Del kept distracting the sellers while Theren attempted to steal valuable goods from their tables, but their one successful attempt lead to the mage in question charming Del into following him after he had heard of her being with child. Theren confronted the mage, and after a brief skirmish had sent him teleporting away. The group is still looking to pad their wares to help them on the hunt for Snig, but will they be able to reach him in time?

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Termina Episode 9: Negotiating with Terrorists

Despite Del and Theren’s encounters in the brass dragon’s district, Irene and Thuragozz decided to shop for potions, and Krakkel and Locke decided to shop for magical items. Locke was able to obtain some spell components from a dragon vendor, but Krakkel was on the look for something flashier. She tested out some items in a corner of the market run by a warforged wizard, but found most of them to be too expensive. The warforged, named Mender, told Krakkel that she could try to work for him to pay off an expensive magic item that caught her attention: a hat of disguise! Krakkel and Locke returned to the common marketplace to regroup, while Irene and Thuragozz stayed to look out for Snig. However, the rest of the party was able to find him after some careful searching of the market’s alleyways. Krakkel and Theren attempted to sneak up on Snig and his wolflike companion, but their senses were too sharp. The two also soon discovered that Del had a bow trained on them (much to the alarm of the marketplace patrons) and Locke was sneaking around a corner with Toby in tow. Soon tense negotiations began, with everyone slinking into the alleyway and dropping their weapons. Just as everyone had arrived to talk out an agreement, Del noticed Agnes the assassin hiding in the shadows! Agnes hurled one of her returning daggers at Del, and soon our heroes found themselves facing a far greater threat who was out for blood. The group tried what they could to stall Agnes, whether with words, force, or magic, but she proved resolute. Finally, a strange intervention on the part of Rotbreath gave them the window they needed as the ghoul grappled with the highly trained killer. Krakkel led the others through a livestock pen, which caused the frightened pigs to fill the streets. Snig agreed to converse with the group behind a feed store a little ways away. Will an agreement be reached before Agnes can have her revenge?

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Termina Episode 10: Get the Hell Outta Dracopolis

Our heroes underwent some fast negotiation (and redistribution of weapons) with the criminal goblin, Snig, who explained that his gang had been hired out by the growing group of rebels that consisted of races from the Underdark, including the duergar they had already encountered before as well as drow like Locke’s ancestors and many others. It still seemed a mystery who had hired Agnes to assassinate Snig, but the goblin guessed it might have been due to the fact that the group had caused Snig to botch the job the Underdark rebels had hired him for, or, as Krakkel speculated, they may have been trying to tie up loose ends. Regardless, Snig wanted to be somewhere safe, so he and his worg companion, Ingolf, lead the group back into the sewers where they’d first encountered Snig. Amid the chaos of panicked shoppers and fleeing swine, they were all able to escape the notice of the city guards. Snig was devastated at the losses his gang had suffered from their hideout being looted, but Del covered the adventurers’ tracks well, and the goblin did not suspect that his coins were lining their pockets. Everyone agreed that the best course of action was to escort Snig out of the city and regroup somewhere to consider the actions of the rebels, who most likely wanted Snig dead, and the dragons, who wanted Snig alive…for now. Krakkel made up disguises for the two wanted thugs out of the rubbish in their home. Snig and Ingolf started to help the group navigate the sewers so they could reach the edge of the city, but they soon noticed reptilian humanoids stalking them in the shadows. Locke could understand their whispers in Draconic that stated they intended to eat our heroes! Will they be able to escape the clutches of these flesh eaters and escape the city?

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